![]() The new PD2 season has started and the online non-ladder character I created in the previous season to try PD2 can no longer be used because it has “bad inventory data” due to the changes they made in the new season. They have a page with an overview of the differences between LoD and PD2: The item and runeword documentation lists both the old (LoD) and new (PD2) stats - the differences are highlighted with a different colour. Their new season is close so I’ll wait for it to fully level and gear up 1-2 characters to try their endgame stuff. AFAIK some of their new endgame content was designed for groups with very high difficulty levels. A solo playthrough of the quests feels roughly the same as in LoD but better due to the QoL changes. My fire sorc could use “lesser hydras” early in the game on normal difficulty. They didn’t shy away from changing the game (e.g.: melee weapons give splash damage, fire sorc has a bit different skill tree) but I find the changes I’ve tried to be decent and fun. AFAIK another goal of the project is promoting build diversity. According to MrLlama they nerfed player damage to prevent the difficulty curve from falling rapidly when your build starts to get closer to endgame equipment. They nerfed ridiculously OP items and runewords (like spirit) and buffed less useful items (like some unique armors and class-specific armor runewords). To me this feels to be the biggest difference just like in case of my Classic VS LoD comparison. The game itself provides tons of QoL changes that are very noticeable from the start even in Act 1 Normal (inventory, stash, mercenary, tomes/keys have higher max quantity). ![]() Most of these changes are provided by a plugin (D2GL) embedded into PD2. I was impressed when I launched PD2 for the first because I didn’t expect anything remotely usable after trying the vanilla D2. Fortunately PD2 turns the original 4:3 aspect ratio into widescreen (desktop resolution), gives 60fps, upscales the graphics, applies a sharpen filter (so the upscale doesn’t look blurry) and renders the mouse cursor and all text on the screen with high resolution fonts instead of just upscaling the original low resolution text. The original D2 without mods is unusable due to the low resolution graphics with 4:3 aspect ratio and the annoying 25fps mouse cursor - I’d definitely not torture myself by playing D2 that way. I figured out only a few days ago that these mods exist so I purchased the original D2 and installed Project Diablo 2 to give it a try. That being said, not having played PoD or PD2, I think these kinds of modders could do well if it were about simply adding quality of life features or conservatively creating or updating set items/uniques/runewords or even minor balance changes. ![]()
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